Category Archives: Comic Books

How to really revitalize the DC Universe

You know what the saddest part of DC’s “New 52″ “soft reboot” (apparently they’re calling it that now, apparently out of a realization of just how reboot-like it is) is? A hard reboot isn’t really that bad an idea.

I can understand why they don’t want to do it. Aside from alienating existing fans, they have some critically-acclaimed storylines going in their Batman and Green Lantern books, and they’d rather not kill that golden goose. It’s really the same sort of thing that screwed up Crisis on Infinite Earths, when they didn’t want to screw up well-praised runs on books like New Teen Titans and Legion of Super-Heroes. That, coupled with poor editorial control, resulted in continuity being more of a mishmash than it had any right to be, and screwed up some properties to a state of confusion beyond repair. (Ironically, Legion wound up more rebooted than the rest of the DCU as a result of CoIE.) The solution is to announce the reboot well in advance, allowing all storylines to be wrapped up (if the old continuity is abandoned entirely) and preventing anyone from starting new critically-acclaimed storylines you’ll want to keep until after the reboot, much as Eric Burns(-White) suggested a while back.

But Crisis on Infinite Earths was also an opportunity, an opportunity to shake up DC’s stable of superheroes and tell their stories afresh, stories not possible in the mature universe CoIE replaced, stories about superheroes in the early days of their careers and going through the associated trials and tribulations. The only other time in DC’s history that has produced this sort of opportunity until now was at the very start of the Silver Age, but DC was more interested in telling their “iconic” style of superhero story, so while they refreshed many old concepts, they didn’t spend much time going into the story potential of their just starting out. Marvel did, however, and when CoIE came around, DC made up for lost time. Most of the core concepts of their heroes remained the same (most of the changes coming to villains and minor heroes), but despite CoIE depositing readers in an established universe not that different from the one left behind, DC took advantage of the opportunity to retell the early days of their classic heroes in books like The Man of Steel, Batman: Year One, and George Perez’s run on Wonder Woman (who was retconned to not have existed before CoIE).

With this reboot, DC has/had another opportunity to start afresh, shake up its core concepts, and tell new stories about superheroes just establishing their careers. DC seems to be taking the Silver Age approach: many if not most of their heroes are being shaken up, but aside from Superman and the Justice League, no stories set in the unique, ever-changing, uncertain period early in the age of superheroes, and precious few origin retellings, with everyone being thrown into the five-years-on continuity minefield I’ve talked about, and complained about, before.

While I’d prefer that DC go whole-hog with their reboot and start at the beginning, that’s not to say I disdain the importance of shaking up their old concepts. The whole reason DC is going through with this reboot is to make itself more relevant to today’s audience, especially outside established superhero comic fandom. From virtually the instant Marvel declared independence from the restrictions of a DC-controlled distribution system, and for virtually the entire time since (the major interruption coming at the turn of the millennium when Marvel declared bankruptcy), especially following the rise of the direct market, DC has placed a distant second to Marvel in the comic book sales charts. They just haven’t captured the zeitgeist as well as Marvel for the better part of 40 years.

This might be explained by Marvel’s product being better suited for the existing hardcore comic book fanbase, but Marvel’s movies have done ghostbusters at the box office while DC’s have had mixed success at best, and Marvel first struck a chord with audiences when comic books were a lot more popular among the general public. Marvel revolutionized the superhero in the 60s, presenting heroes that seemed more human and relatable and touching on important themes, and since then DC has had to fight the perception that their stories and heroes are still stuck in the 40s and 50s, that they’re too committed to an unrealistic Platonic ideal of the superhero, that their stories and heroes are too idealistic, too abstract, not human enough.

Now, there is certainly a place for idealism, and it’s certainly possible that DC’s commitment to those ideals has been overstated. I think there is still room for DC’s heroes and the ideals they embody, but I think their presentation needs to be modernized, made more relevant to today’s audiences, to make the message of those ideals all the stronger. Here, then, is my proposal to, for lack of a better word, “Marvel-ize” DC’s properties. I’ll skip Batman, the most Marvel-esque of DC’s properties, and perhaps not coincidentially the most successful and popular, both in comic books and the box office; he doesn’t need any major updates. But I will take a look at DC’s other major properties to find out how to improve their appeal to modern audiences while preserving and strengthening the core of their character, and to what extent DC is achieving these things with the present reboot, starting after the jump (because this will be a long post). Read More »

Are superheroes dying a slow death?

The way in which the “new DCU” will work is even worse than I anticipated. Crisis on Infinite Earths tried to make it so that most of the major events that had occured before the Crisis were still canon, but hadn’t necessarily occured the way they were originally chronicled. The present reboot will attempt to do the same thing, but to a potentially even more exclusive extent, and not all of DC’s titles will be roughly contemporaneous with each other – Action Comics and Justice League will be set at the “dawn of the age of superheroes” but all other September titles won’t. (The former seems like a mockery of my “use split titles to Ultimate-ize DC” idea.)

So sorry, DC, but this is a reboot, in every way that Crisis on Infinite Earths was. After all, the “dawn of the age of superheroes” will now be set only five years in the past; DC’s policy since the Zero Hour event has been that it’s been at least ten or eleven, and to try to cram in most of the major events just since Crisis on Infinite Earths in that span makes a mockery of those stories and shows just how half-assed this reboot really is. At least with Crisis, you could accept that the broad strokes of what had happened prior to the Crisis had still happened. Either reboot the entire slate from the beginning, or leave your entire historical arc intact as Crisis did, but don’t half-ass it and pluck events out of their historical context and pass it off as leaving history intact just because you and/or your fans happen to like them. Eric Burns(-White) was entirely spot-on about the whole mess.

Meanwhile, I’ve come to realize a major impetus for the reboot, and why it won’t work: the superhero canons that have maintained especially the DCU for all these decades are running on fumes.

Let’s take an example. For decades, one of the defining aspects of the Superman mythos was his double life as Clark Kent and Superman, and a major part of that double life was his relationship with Lois Lane, aloof to mild-mannered Clark Kent and head-over-heels for Superman. DC got a lot of mileage out of that tension, both in comics and in other media. Then, during the 90s, DC decided to get Lois and Clark married. In doing so, DC was meddling with an iconic part of the Superman mythos. Despite the fact that it was timed to coincide with the same happening on the Lois and Clark TV show, most people outside comics fandom are always going to associate Superman with his two-person love triangle with Lois Lane. Mess with that, and there’s a sense in which the character you’re writing isn’t Superman anymore.

So why did they do it? In part as a publicity stunt, in part because of the Lois and Clark factor, but I think it was also a recognition of the limitations of the setup, which had, after all, been the status quo for something like six decades (far longer than any fictional television show, except maybe soap operas that constantly shake up the status quo). At some point, we don’t buy that Superman will ever be with anyone other than Lois, so we start wondering why he keeps stringing her along, and we wonder how good a reporter Lois can be if she can’t see that Superman is just Clark Kent without glasses. Getting them married closes the door to many, many stories rooted in the old status quo, but it also opens the door to many new story ideas revolving around Lois and Clark as a married couple. To some extent, the status quo, if too narrowly defined, becomes too limiting. To move the story forward, DC had to remove some of the barnacles from it.

Many comic book superheroes have these sorts of lists of defining elements that people expect to see in the character. A lot of mileage can be gotten out of these defining elements, but there does come a point at which you’re just telling the same story over and over. You can’t keep these characters timeless, locked into their mid-century origins, forever. At some point, you have to provide the payoff for your setups; at some point, maintaining the setup indefinitely starts to stretch suspension of disbelief. But once you do, you’re taking away something that makes the character who he is. DC has this problem more so than Marvel; Marvel is more fond of shaking up the status quo with its heroes, and it tends to keep its iconography simpler in the first place, but even it has some lines it is loath to cross (for example, Dr. Banner will never find a cure for his condition).

Over the last twenty-plus years, perhaps these points have been reached, as more and more of the iconic aspects of many characters have been changed in the comics. Superman got married, as did Spider-Man; Superman also died; many of DC’s sidekicks, including Dick Grayson, graduated from their roles; Barbara “Batgirl” Gordon was crippled (as was, for a brief time, Batman himself); writers started introducing a plethora of Hulk personas; the Green Lantern Corps was wiped out and a new guy made the only Green Lantern. In recent years, many of these changes have been reversed, partly out of Silver Age nostalgia, partly out of a realization of the core aspects of the characters that have changed, partly – and most tellingly – because the new stati quibus have themselves started running on fumes. Most of the changes at DC that haven’t been reversed already will be reversed by the reboot – suggesting a desire to rejuvenate the old concepts by returning them to their iconic glory.

But at the same time, lines once thought to be even more unbreakable have been crossed. Batman died, and Dick Grayson became Batman; Marvel revealed a plethora of secret identities in its Civil War crossover, most notably Spider-Man (in his case later retconned away); most of Marvel’s mutants were depowered; there are a gazillion colored Lantern corps running around, as well as more Hulks than you can shake a stick at. I don’t buy the argument that “every story needs a conclusion” often used to argue for sweeping aside the old stable of characters – we’re talking about characters, not stories, and real people don’t get neatly-tied-up endings (and if you know your Greek mythology, Hercules’ death is almost an afterthought) – but sometimes, reading about some of the “current events” in superhero comics, I’m reminded of nothing so much as a story winding down to its conclusion, whether building up to a huge climactic confrontation or simply tying a bow on a character’s story and passing the torch to the future. The status quo is shaken up in ways only the winding down of a story can, especially stories that have gone on for this long.

Since the advent of the direct market, the world of comic books has been of, by, and for superhero fandom, with other genres just trying to sneak between the cracks. Perhaps, as Scott McCloud suggests in Reinventing Comics (a decade ago!), by focusing all our energies on one genre we’ve tapped it out of everything it had to offer. The 80s saw several deconstructions of the modes of the superhero genre, in works like Watchmen, The Dark Knight Returns, and later Kingdom Come – deconstructions that later gave rise to a wave of “reconstructions” in the 90s that sought to take the more “realistic” world presented in the deconstructions and bring to them the elements that made the genre popular in the first place. In other words, we’ve turned the genre of superheroes so far inside out that we’ve turned it right-side up again – all before 2000. Combine this with the fact we haven’t really created any new iconic superheroes since the late 70s (not coincidentially coinciding with the rise of the direct market), maybe early 80s, and is it possible we’ve wrung everything out of the superhero genre there is to get out of it?

Some would say so, or even that superheroes’ time in the zeitgeist has passed. I’m not so sure. One of the most popular series in the history of the Cartoon Network, and certainly one of the ones that first put it on the map, was The Powerpuff Girls. While The Powerpuff Girls boasted more adult writing and humor than one might otherwise expect (something that, looking back, distinguished Cartoon Network from competitors like Nickelodeon in the late 90s), it was, by and large, a decidedly traditional take on the superhero – looking back, I’m reminded of nothing so much as the old Silver Age comics.

I’d argue that The Powerpuff Girls is the only new true superhero concept to break out in some way in the last twenty-five or so years, and perhaps the only one to originate outside of comics since The Green Hornet. Most of the other contenders for the crown twist the concept beyond recognition – Buffy, Witchblade, and Heroes are too ordinary, Kick-Ass and Watchmen are too deconstructive, the Tick and the Teenage Mutant Ninja Turtles are too parodic, Spawn, Harry Potter and anything involving vampires are rooted in fantasy or horror, and Power Rangers and Dragon-Ball Z are rooted in martial-arts films. Many of the above spend too much time in their own little world (also a complaint against Sailor Moon), and with some of those, it’d be hard to call them true breakouts.

Why is it that the only real breakout superhero concept of the past twenty-five years is… so basic? Has all our deconstruction been a waste of time, yielding no real fruit? Have my constraints guaranteed that only the most undistilled of superhero concepts can qualify for the title? I doubt it – Marvel’s wave of new concepts in the 60s was the original superhero deconstruction. When I look around, I see that the breakout concepts that come closest to superherodom come from what are, at least nominally, kids’ shows – even though quite a few involve even more adult writing than The Powerpuff Girls. Is Xaviar Xerexes right to claim that the next frontier for superheroes is in its kiddie past? Perhaps we’ve lost sight of the core of the superhero genre, that it is fundamentally a power fantasy, and all the deconstruction has ruined the fun, all the pandering to twenty-somethings that haven’t let go of their childhood has resulted in superheroes’ real core audience – kids and teenage boys – falling out of focus.

That’s not to say adults can’t have superheroes appeal to them – Marvel is busily building its superheroes into the next great film franchise, up there with Star Wars and Harry Potter – but clearly there hasn’t really been anything new to appeal to them. Most of what they’ve been exposed to has been dedicated to ridiculing the concept; the reconstruction wave of 90s comics hasn’t really hit the popular consciousness. Meanwhile, DC and Marvel have largely rested on their laurels of their existing back catalog, and haven’t really had much interest in creating anything new. Now those concepts have started to show their age, and DC’s response is to beat a hasty retreat to the comfort of the most iconic forms of their concepts.

Most of the good superhero concepts may be taken, but as with oil, that just means you have to look harder to find more, not that we’re completely out yet. Perhaps the time of DC’s and Marvel’s superheroes is coming to a close, and the genre needs to be completely upended and reinvented to be kept alive, but it’s far from dead yet. In fact, there may be something to be said for rejuvenating some of DC’s old concepts, especially with how long DC has been staring up at Marvel. DC’s stable has never been as well-suited at appealing to the direct market audience as Marvel’s, and DC has essentially spent several decades trying to play Marvel’s game, rather than its own. If it’s not going to make a concerted effort to market to the audience their stable is most suited for, though, I think it can still be salvagable, and DC made to compete with Marvel on a level playing field. But that’s not a topic for this post.

What DC Comics’ revamp really means

This may be a two-part post, though the second part probably won’t be under the “webcomics” heading. If you’re not familiar with comics history, get a crash course before continuing with Part II of “Webcomics’ Identity Crisis”.

This September, DC will effectively reboot its entire universe (well, not really – more on that in a bit), launching 52 #1 issues to, presumably, replace their existing line of titles with a more “modern” DC Universe. DC previously rebooted its continuity in 1985-6′s Crisis on Infinite Earths, and performed “soft reboots” (performing various retcons without wholesale junking what came before) on roughly 10-year intervals thereafter, in 1994′s Zero Hour and 2005-6′s Infinite Crisis. (The in-story justification for this reboot appears to be the ongoing Flashpoint event.) Perhaps more importantly for the general comics industry, they will also release their comics through digital platforms on the same day they come out in comic book stores.

Back in 2009 in my “Webcomics’ Identity Crisis” series, I predicted that eventually, the old monthly comic format would fade away, as webcomics and graphic novels replaced newspaper comic strips and monthly comic books. Noting that Diamond had recently induced a contraction of the market and that further contraction to exclude almost all companies other than Marvel and DC was looking very possible, I proclaimed that the direct market existed solely for the purposes of DC and Marvel, and suggested that most of the smaller comic creators would abandon the direct market in favor of graphic novels in bookstores and webcomics. That DC itself is reinventing the company and embracing the web as a parallel revenue stream is a sign even they may be bailing, or preparing to bail, on the direct market. Presumably, they figure that even more than themselves, the direct market really exists primarily to serve Marvel and Marvel alone, who has had a substantial lead over DC for virtually the entire time since the 1960s.

Or at least, it would… if they weren’t keeping the existing monthly comic paradigm.

The monthly 22-page comic is a relic of the days when comics were published on newsstands, when they were magazines that happened to have comics in them. As the idealists of the time who started futzing around with the concept of the “graphic novel” keenly realized, it became obsolete with the rise of the direct market in the 1970s; Marvel and DC continued publishing them mostly out of inertia, while smaller publishers that took advantage of the direct market published monthly comics because Marvel and DC did (and because they were cheaper and, for a time, less exotic than graphic novels). The only reason the comic book industry accepts that comics should be published in 22-page chunks every month is that that’s the way it’s always been done. If the direct market perishes, it won’t continue to be the way it’s done – even when bookstores stock monthly comics, it’s always segregated from their other magazines on spinner racks, reducing the point of pretending to be magazines.

By keeping one foot in the direct market, DC is shutting themselves out of the creative benefits of a move to digital distribution, at an opportune time to do so, coinciding with the reinvention of their universe. By committing to the monthly 22-page comic format, DC has shut themselves out of using the infinite canvas, or even adopting the webcomic model. Perhaps DC is understandably wary of their ability to make money out of the web alone, or whether their existing audience would follow them. But what’s even more baffling than that DC would go the digital route but not take advantage of its possibilities, is that they aren’t taking advantage of this reinvention to move towards the other comic distribution mechanism of the future, the graphic novel model.

Comic books have come a long way from the Silver Age when an entire story could be told in one issue, often leaving room for one or two more stories besides; “decompression” has become the norm, with most stories taking 4-8 issues to complete, and with the greater depth that most comics creators have started looking for, 22 pages has started looking increasingly cramped for an entire story with beginning, middle, and end. This has only furthered the obsolescence of the 22-page monthly comic, so DC could go far by removing the 22-page constraint from their writers and allow them to go as hog-wild as they wish on self-contained stories released less frequently (perhaps two or three times a year) in graphic novel form. (Xaviar Xerexes wonders at the end of this post whether DC is missing an opportunity by not making these comics for kids again, which at least would justify the length as well as the inherent silliness of the whole concept of superheroes. DC’s more “fantastic” heroes haven’t meshed well with the serious stories told with them.)

That DC isn’t doing any of this makes me wonder what the point of this revamp is – it’s worth noting that in 2009, DC Comics was restructured into DC Entertainment to strengthen the connection between comics and other media, making me wonder if the ultimate impetus for this move is to create new properties for media exploitation and reinvent existing properties to be more exploitable. It’s even more baffling that they would keep a foot in the direct market when no one is going to walk into a comic book store unless they’re already a fan of superhero comic books, and even distributing over digital channels isn’t going to be anywhere near as effective at drawing in new “readers” as said exploitation in other media, as Marvel is doing with its line of movies, which are slowly building towards an eventual Avengers movie. Yet by completely relaunching its existing universe, DC risks alienating their existing direct market audience and throwing out one of their biggest assets – as exemplified in the likely end of four or five titles that can claim their legacy and numbering back to the Golden Age.

While continuity can be a barrier to entry to a story, it can also be a tremendous asset, and DC has leveraged its continuity like no other, creating a sense of legacy around their characters. Several characters that were teenagers in the Silver Age have grown into their own identities as adult heroes, with Wally West, the former Kid Flash, even taking his mentor’s mantle as the Flash when his mentor died during Crisis on Infinite Earths. The most famous of these might be Dick Grayson, the former Robin, taking the identity of Nightwing (immortalized on screen during the later run of the 90s Batman animated series) and, since his own mentor’s death a couple years ago, himself taking the mantle of Batman.

However, DC’s approach to continuity and the passage of time has been rather half-assed (how long has present Robin Tim Drake been in high school again? With all these former teenage sidekicks taking adult identities as early as the 80s, shouldn’t the “original generation” of heroes be in their 40s by now?) – they have an interest in keeping the “iconic” versions of their characters, and although the monthly pace of comic books allows much less time to take place than the actual time between issues, the passage of time can’t be held off indefinitely, and for various reasons DC has frittered away a lot of that time.

The reasons for such conservativism are arguably outweighed by the story possibilities it holds back – of the only three characters for whom it really matters all that much (of their next three iconic franchises, two have had at least three different people hold each of their mantles), two, Superman and Wonder Woman, have been portrayed as effectively immortal (although admittedly Lois Lane is another matter), and Batman has, as mentioned, already been killed off and replaced (a move, note, that has been largely critically acclaimed by superhero comic fans, many of them clamoring for Bruce to never come back, despite the seeming inevitability of returns from the dead in comics). But if DC is understandably committed to the iconic versions of their characters, it seems a reasonable compromise is to start a brand-new universe aimed at new readers alongside the existing DC universe, which is then allowed to grow and change dynamically.

Marvel went in this direction with the 2000 launch of the so-called “Ultimate” universe – while wildly successful, there’s evidence a lot of its fans came from existing comics fandom, and the Ultimate universe quickly became as continuity-choked as the mainstream Marvel universe. Still, what’s to stop DC from launching their own “Digital” universe? In fact, DC’s four Golden Age-dated titles are split two apiece between Superman and Batman, and since the end of multiple stories in a single issue DC has tried valiantly to justify the existence of two separate titles. What’s to stop them from putting the “new” Superman in Superman and the existing Superman in Action Comics, or the “new” Batman in Detective Comics and the existing Batman in Batman, and splitting the rest of their line between their universes?

DC has attempted to clarify that this is “not a reboot“, implying that this new status quo will be overlaid on top of the existing DC universe, but they’ve also released material suggesting even the most iconic characters will be revised, made younger, and given new costumes, leading me to ask: why half-ass it? If you’re going to go this far to sweep aside the shackles of continuity, why not cut them off entirely? I personally will watch at least the start of this new initiative with interest, to see what new twists DC puts on their old characters as well as to watch this revolution unfold, and I intend to devote a future post to my own ideas for reinventing DC’s stable, but the way DC is going about all of this, I can’t help but think it’ll bite them in the ass.

Random Internet Discovery of the Week

It’s a time-appropriate RID… and one of the oddest Halloween costumes I’ve ever heard of. “I’m 2-D!”

Random Internet Discovery of the Week

Now this is why I was optimistic about the changes in StumbleUpon getting me better RIDs! I think this is the second time in RID history I’ve been delivered to something I was already familiar with. This version is more current, but if only the poses weren’t so generic…

Blog of Webcomics’ Identity Crisis: The End of the Second Comic Book Distribution System?

Once upon a time, you went to the newsstand to pick up the newspaper, some highbrow and lowbrow magazines, and the favorite comic books. That was the first comic book distribution system. It was marked by a wide variety of genres and publishers until about the 1960s.

Then comic book stores and the direct market sprung up. That was the second system, and it was marked by the dominance of superheroes, DC and Marvel superheroes especially.

Now DC and Marvel are making considerable gobs of money outside comic books while Diamond’s anti-small-publisher practices portend a potential mass move to the Internet and comics are starting to bang on the door of bookstores.

So if DC and Marvel eventually decide to scale back and rethink the way they do comic books, Sean Kleefeld thinks that will be the death of Diamond.

I’m not sure what will replace it or if anything other than webcomics replaces it, or what the third system will look like, either in terms of the distribution mechanism, the selection of genres, or the diversity of publishers. But it’ll be very different from the second system.

(The model of the monthly comic is really rooted in the first system. If DC and Marvel decide to move to mostly a graphic novel format, or move entirely to the web, I think you’ll see those “pamphlets” become basically unheard of.)

Blog of Webcomics’ Identity Crisis: The Future of Print

Excellent article on issues surrounding print comic books if forced to move to the web by some of the same market forces afflicting newspapers.

Webcomics’ Identity Crisis, Part VI: On Greatest Lists and the State of Webcomics

Finally, on to the second of the two topics that spawned this series.

The Floating Lightbulb is interesting enough that I’m considering adding it to my RSS reader. And I’m not just saying that to get onto its webcomic blog list. I have a feeling Bengo would probably berate me for focusing too much on the old popular, “self-promoting” comics and not enough on smaller comics that could actually use the attention, even though I do still have an open channel for people to e-mail me with comics they think I should review at mwmailsea at yahoo dot com, even if the comic isn’t their own. (Note, Bengo: for just the webcomics posts and not the other junk, be sure to include /search/label/webcomics in the URL!)

And really, that problem is at the heart of one of Bengo’s issues with Xaviar Xerexes.

I’m probably going to do a review of the Floating Lightbulb itself one day, and when I do I’m probably going to say that Bengo is a more cerebral John Solomon. Bengo doesn’t hate all webcomics – though the Floating Lightbulb doesn’t do much in the way of actual reviews at all – but he certainly seems to hate most of the personages in mainstream webcomics. In his eyes, most big-time webcomics creators are self-promoting jerks who probably cheated to get to the top and as such are bad role models, and most webcomic bloggers are ego-strokers, often with rampant conflicts of interest, who shill the same comics over and over again. Not every webcomic blog gets this charge, not even biggies Tangents and Websnark; mostly the vitriol goes to Gary “Fleen” Tyrell and Xerexes, proprietor of Comixtalk.

Xerexes has been working with his readers for the better part of a year now on a project to list the “100 greatest webcomics”. For Bengo, this project is more than a questionable idea producing an arbitrary and opinionated ranking. It’s serious business.

Back in November, Bengo published a lengthy list of objections to the project, and mused about it further about a month ago. One of Bengo’s bigger concerns is not merely that the list will route people to the same webcomics that are already popular while “impoverishing” smaller titles, but will mislead journalists in a similar fashion, “resulting in lazy, redundant coverage” and possibly discrediting webcomics itself (not to mention the list) if the aforementioned “bad role models” (not to mention just plain bad comics) are exposed and ridiculed (“THESE are the greatest webcomics?”)

I don’t think the situation is as dire as Bengo suggests, and Xerexes in his list’s latest incarnation has indirectly responded to at least some of his concerns. Bengo’s first post seems to be working on the assumption that the “greatest” list would in fact be a mutation of a “most popular” list. By contrast, Bengo would seemingly prefer it take the form of a “best” list, which would not only be forever under construction, but forever incomplete and to some extent influenced by popularity, since no matter how many webcomics you’ve looked at there’s probably some comic out there read by maybe five people that’s greater than whatever 200 webcomics you have on your list.

If we’re working on the sort of criteria that shaped the AFI’s greatest movies list (which all of these Internet “100 greatest” lists cite for some reason. My inspiration is VH1′s fixation with such lists, not exclusively AFI.), however, the exclusion of “quality” as a criterion in favor of popularity is to some measure excused by the fact that neither would really be as influential as influence, which is more influenced by popularity than in a medium as diverse as film. Making a “greatest” list as opposed to “best” or “most popular” also should make the list more useful as an entry point for journalists: we wouldn’t be saying these are necessarily the cream of the crop and the very best webcomics, but they are certainly important, and here’s why. One of the things I’ve been thinking about the role of the Greatest Movies Project is as a survey of film history for the layman; by moving from movie to movie, and reading what was said about each, a reader could get a better appreciation of “how we got here” and of the milestones of film history.

If Ctrl+Alt+Del were to make it on a “greatest webcomics” list, it wouldn’t be because of its popularity so much as the fact it’s had more influence on the form of copycat gaming comics, for better and for worse, than, say, Penny Arcade. (Mostly for worse, so if CAD is even in the top 75 of any list, I’d start sympathising with Bengo. And I’m at least a marginal CAD fan.)

But I do have some quibbles with Xerexes himself. For one, I don’t think webcomics as a medium are old enough or mature enough to support a full-on 100 greatest list; it’ll be definitely scraping the bottom of the barrel when you get to the bottom. You could maybe support a top 20, but I’d be hard pressed to think of enough webcomics influential enough to fill out even that list: Penny Arcade, Sluggy Freelance, Girl Genius, xkcd, PVP, Dinosaur Comics, umm, User Friendly, Order of the Stick (only because of the copycat webcomics it spawned), Irregular Webcomic… ummm… maybe Perry Bible FellowshipBob and GeorgeThe Devil’s Panties… does Dilbert count? can you tell I’m really reaching for candidates and I’ve only just now reached 13? Imagine the sort of webcomics Xerexes will have to come up with for the 80s and 90s!

More to the point, I certainly hope the lists he has now aren’t ranked yet, if not to fix some questionable-at-best rankings (Sluggy, quite possibly the most influential webcomic not named Penny Arcade if not overall, as low as #6 on the comedy list, and Diesel Sweeties at #5? OOTS at #13 on the comedy list alone, so probably lower on the final one? Kevin and Kell, which I just mentally added to my overall top 20 above, at #19 on comedy, which means it won’t make it into said top 20 on the final list? Dinosaur Comics at #24 on comedy? The drama list led by Nowhere Girl, a comic I hadn’t even heard of, whose main credential is winning an Eisner – worthy of my overall top 20 but hardly enough for #1? Dresden freaking Codak as high as #12 on drama? CAD not listed anywhere when neither list has reached #100 yet, regardless of what you think about its quality? That’s before getting into the classification of some of the strips in one class or the other…) then to avoid rendering the release of the final list anticlimactic.

To some extent, Xerexes has already ruined the anticipation for the release of the final list by putting out his various draft lists and involving the people in the construction; for someone who’s been running a comics news site as long as he has, it seems odd that he still has to hit up his readers for ideas. The AFI precedes the releases of its various lists by putting out unranked lists of 400-500 nominees for its panel to vote on; Xerexes’ most recent list being split into separate comedy and drama lists may reflect the wisdom of that approach. (I can’t begrudge no further splits or longer lists when neither list has even hit 100 on their own yet. Incidentially, the relative paucity of dramatic webcomics may also hint at questioning whether webcomics are mature enough to have this kind of list.)

To go further, I suggest that when the final list is revealed, if Xerexes isn’t planning to do so already, rather than release the whole thing at once the same as the draft lists and not only defuse the anticipation but reduce the distinction between the final and drafts (another concern of Bengo’s), reveal each comic one at a time, accompanying each with a short essay on the webcomic in question and why it belongs on the list. That would allow the list to be a real resource to anyone looking to dip their toe into webcomics, and allow it to be a potential help to webcomics rather than a potential hindrance in the vein Bengo fears.

I also have a concern about apples-and-oranges comparisons, but not those of Xerexes (comedy v. drama) or Bengo (ongoing series v. finished series), though it’s similar to Bengo’s and he touches on this in the first post. I started this series (paradoxically, in Part II) talking about how there were, for a long time, two forms of comic (books and strips) and how webcomics have joined them. (Xerexes is on record as agreeing with me here that webcomics belong at the same table with comic books and strips.) I’ve seen “greatest comic books” lists and at least one “greatest comic strips” list, but you’d be hard pressed to find a single unified “greatest comic” list combining the two. There are just so many differences between the book and strip forms, and they’ve had such a different history, and that’s even considering the fact a lot of comic books are periodicals much like strips. (How do you compare Action Comics as a whole with Peanuts as a whole?) In a form with facets of both, how do you compare the two? How do you compare one-shot infinite canvas comics of the sort Scott McCloud supports and other one-timers fairly with more periodical comics? If you exclude the former, do you risk excluding some of the real pioneers of the medium? (Are any true pioneers like Cat Garza represented anywhere as is?)

I think that, done right, a “greatest webcomics” list could do a lot to ease newbies into webcomics and help legitimize it as a medium (or a form of a medium). (A “greatest comic books” list helped ease me into that medium.) If nothing else, it would be an entertaining excersize and debate. But I have, as I get the sense Bengo has, a bit of a concern whether or not webcomics have done enough to deserve such a list yet. Are there enough “great” or influential webcomics? Do webcomics represent a diverse enough experience or are they loaded with nothing but ha-ha? And perhaps most important, are there webcomics good enough, serving as good enough “role models”, to truly justify the praise given to them? Even on my “top 20″ list above, how many would remain on even a top 100 list in just 10 years if the potential of webcomics are sufficiently explored by then? I say PA, Sluggy, Nowhere Girl, Dinosaur Comicsxkcd, and some comics (Girl Genius, Irregular Webcomic) that will prove more influential later than they are now… and that may be it. Odd as it sounds, even PVP, Megatokyo, and User Friendly will have to fight for a spot, and only time will tell if even comics as critically acclaimed as OOTS and Gunnerkrigg Court prove influential enough and stand the test of time enough to make the list and score a high ranking.

This is webcomics’ identity crisis: this basic insecurity over acceptance in the wider world of comics, and in the world at large, rooted in our own insecurity of our own worthiness and conflicted with our quest for a separate identity from comic strips and books. We seek acceptance because we seek validation for this silly little ritual of ours, that what we’re doing is truly worthy of being considered an art form. It’s a battle that’s been waged before by all new media since the beginning of time. Even theatre and printing were perhaps once dismissed as a vulgar diversion for the masses. Comics fought long and hard for acceptance in the pantheon of art and it wasn’t until the 80s and 90s when they started to get it, thanks to material that finally showed comics had grown up, not to mention the birth of a scholarly tradition of the material with Understanding Comics. Even within comics, comic books were once dismissed as inferior to the strip format until Superman came along.

Webcomics have its Superman (called Penny Arcade) but they still have insecurity. I still have insecurity. Before I started this series and probably even after I wondered why I was focusing on webcomics, such a sketchily-defined subset of comic strips or of comics in general… I considered doing a 20 Greatest Webcomics project before I heard of Xerexes’ effort but wondered if it was worth separating from comic strips and comics in general… Thoughts like these could be holding webcomics back. (Don’t even mention its place as a subset of Internet art.) Webcomics are still a young medium (for the most part, significantly younger than I am, so very literally in adolescence – film started getting introduced to the world in 1893 but Birth of a Nation blew the lid off its potential in 1915, so we still have six years or so to go), not only unsure of where its future lies but of what its basic identity is. It still clings to Scott McCloud’s advocacy, though it is starting to wean itself of that, and only slowly starting to round into permanent shape. It still clings to the past, to its mothers. Most of what it considers “great” is still ongoing – which means most of what it will consider “great” probably hasn’t started (or been discovered) yet.

At the same time, webcomics have a lot to be proud of. We’re ahead of the curve compared to a lot of other fields when it comes to the Internet and making it in this strange new medium. At least some of us have found a stopgap revenue stream, and even that is enough to bring hope and promise that will attract more people to our little corner of the Internet. The quest for revenue models has blessed us with a lot of wisdom everyone else on the Internet would be wise to consider. We’ve developed a tradition of criticism already that challenges webcomics and pushes them to be better. Our artistic aspirations drive us higher and higher, and we’re starting to get some webcomics really worthy of praise compared to other media. There’s still a ways to go, but we’ve built a good foundation. Which is why right now we have one foot in two worlds.

This is a critical, exciting time in webcomics, one I hope no one takes for granted. Not only is our form going through the difficult, exciting process of maturation, we may now stand poised for a potential revolution that will affect the course of our medium for all time. Between the ongoing recession (which will have a profound impact throughout the Internet) and the changing circumstances of the rest of the comics industry, the future is now, and it has the potential, depending on the influx of talent from refugees, to take all of us for a wild ride. Perhaps these new developments will be what finally gets webcomics out of its identity crisis and allows it to come into its own as a cultural and aesthetic art form.

And perhaps it’ll propel us ever closer to that day when we will look at a list of “100 greatest webcomics” and not bat any more of an eye than we would for an equivalent list in any other art form.

I can’t wait to see what it would look like, and I imagine it would include at least some comics we can’t even imagine today (though some fledgling comics earning those first snippets of praise and pushing into Tier 2 now, like Union of Heroes, may well rank highly when that day comes).

But I also can’t wait to see how we get there.

At any rate, it appears I’ve incorporated the epilogue into this sixth part. So I’m scheduling this post for a post time of Friday, even though I’m wrapping it up at 11:30 PM.

Webcomics’ Identity Crisis Part V.5: The Debate Rages

Part VI has little to do with the topic(s) that has (have) dominated the first five parts, but the debate on these things rages on. On the topic mostly of Part IV, Comixtalk points me to Valerie D’Orazio’s rather doom-and-gloom scenario for webcomics and the Internet in general, as well as Joey Manley’s response.

I have to imagine Manley didn’t read D’Orazio’s post very carefully. DC and Marvel are only ever presented as examples of companies that might take over webcomics; and even within the body of her post D’Orazio states that her scenario is more a prediction than a hope, no “backtracking in the comments” involved (though her simultaneous seeming exhortations to the mainstream media to adopt her plan could have easily confused Manley; she really is positing multiple predictions, either the “MSM” adopts her plan or they die). And Manley’s claim “no one at DC or Marvel would have picked up xkcd” is mostly irrelevant; since it’s so popular now, D’Orazio would argue, they certainly would. (But what happens to the Randall Munroes of the world after webcomics get corporatized? D’Orazio doesn’t really elaborate.)

Webcomics’ Identity Crisis, Part V: The Survivor’s Guide on How to Turn a Comic Book into a Webcomic

(From The Order of the Stick. Click for full-sized wildest imaginings. This line would have been so much easier if I had nabbed the previous strip…)

Finally, we get to the first of my reasons for writing this series in the first place. And yes, this counts as this month’s OOTS post.

Recently Diamond Comics Distributors, which basically holds a monopoly on distribution of comic books, announced some changes in their policy that have the effect of raising the bar for what might be called “independent” comic books.

They’re certainly not good – nearly doubling the dollar amount a comic would have to sell in order to be guaranteed a continued listing in Diamond’s catalog – but it’s hardly the first time Diamond’s raised its bar. Something about this time, though, has convinced people – as though the previous times didn’t – that Diamond doesn’t care about the little guy and only exists to benefit Marvel and DC – if even DC. According to Diamond’s latest figures DC only makes up 31⅔% of the comic market, compared to 46% for Marvel – basically, Marvel has a little less than 1.5 times the share of DC. (On a dollar basis, the margin is roughly 41% to 30%, so Marvel makes a little over 1.25 times the money of DC.)

Have a look at the most recent monthly sales charts for December and be depressed by the parade of “DC” and “MAR” in the publisher column as you go down. You can count on your hands the publishers other than those two to place anywhere in the top 200, in order of market share: Dark Horse, Image, IDW, Dynamite, Avatar, Boom!, Aspen, and Abstract – and the latter four all first appear between #176 and #200, and only Dark Horse and Image get primo placement in the front of Diamond’s catalog along with Marvel and DC rather than being tossed in the jumble with the rest. Even more depressingly, Dark Horse and IDW owe a lot of their standing to their Buffy the Vampire Slayer and Angel comics respectively, with Dark Horse getting an added boost from Star Wars; outside of Marvel, DC, the Buffyverse, and Star Wars, the highest-ranking comic is Dynamite’s Boys… at #96 and a quarter of the sales of the top titles. Those are the companies – basically, Dark Horse, Image, IDW, and maybe Dynamite – that could survive if Diamond induced a contraction of the market to the point that it started having a practical constraint on the business of Marvel and DC, and there’s little practical reason to think that it couldn’t.

For numerous commentators, from Steven Grant to Christopher Butcher to Elin Winkler to Brian Clevinger, the latest changes are the last straw: it’s time for everyone else to bail out of the direct market as presently constituted, certainly in this economy, and move on to… something else. You could stay in the direct market and hop onboard the Image train and keep creative control while getting Image’s marketing savvy and catalog placement, but it’s far from impossible that Diamond contracts the market so much your title can’t get by regardless, and if it can Image becomes too conservative to publish it anyway. You could just do straight-up graphic novels, which as I mentioned earlier in the series are a form of infinite canvas compared to the 22-page monthly comic anyway, and send it to the bookstore market, but the bookstore market, as personified by Borders and Barnes & Noble, still has even higher barriers to entry, and still doesn’t give comics the respect they deserve. (When I went to Borders in Downtown Seattle to look for Reinventing Comics, the arrangement of the graphic novel section disappointed and disgusted me, with an explicit division between “manga”, “superheroes” and a single heading (rows include headings, which include shelves) of “other graphic novels”. Barf.)

Or you could go into a distribution mechanism where your presence is guaranteed even with a readership of zero… but where there’s little to no money to be had even with quite a bit of momentum.

Webcomics.com is STILL down, but in the comments to a post on New York Comic-Con (which for some reason I mistook for the infinite-canvas post I mentioned in Part III until checking Google’s cache right now, and may have made myself look like an ass in my own subsequent comments… oops, one way it’s a good thing Webcomics.com is down right now) Scott Bieser remarked that the new Diamond rules could lead to a mass exodus of “long-form” talent to the web, spawning not one but at least two posts (both down with the rest of the site right now) of advice to long-form creators on succeeding on the web. One of the two posts (the one that by all appearances went into greater detail) apparently was posted too soon to be indexed or cached by search engines before the site went down, and as it appears to be the more detailed one I’d like to see other webcomics bloggers’ take on this issue, but there’s still an interesting tidbit, worthy of further discussion, on the piece of it that I can see on one of the cache pages. I’ll get to that in a bit.

So, welcome to webcomics, comic-book refugees! Now that you’re here, what do you do?

First, before anything else, read Parts III and IV of this series and decide for yourself whether you want to go for the infinite canvas and join Scott McCloud’s revolution. If you do, you’ll probably learn more from McCloud’s books than you ever will from me, though I have a few important cautions in Part III. If you don’t, it’s worth it to read McCloud anyway.

Still here? That probably means you’ve decided not to pack your entire story into one installment that you read on a single page. That, in turn, means you’ve decided to put each page of your story – probably made to fit the 8½ x 11 format for easy printing later (or half-pages of that to fit on one screen, as McCloud proposes) – on one at a time. That, in turn, probably means you’re releasing comic book pages on a comic strip model, where you release one page at a time on a regular basis, and all the pages together make a single, coherent story. (You could release several pages at a time and change nothing, but…)

You’re probably going to need to unlearn much of what you learned about the comic book format.

Typically, learning from the ones that have come before you is a good place to start. Girl Genius is widely considered, if not the best, at least a significant trailblazer. Gunnerkrigg Court is worth studying too. But there are things both strips do that could trip you if you aren’t careful.

If you placed your hopes on the direct market in the first place, you’re probably used to the 22-page monthly “floppy” format (and in fact I’m assuming you want to make a story that continues indefinitely, rather than something that’s completely wrapped up in one book). That in and of itself is going to have to go; it’s now the individual pages that you’re going to be collecting in graphic novel form later. There’s no need to divide your story into neat 22-page chunks.

In turn, the way you think about those pages is probably going to be drastically different. You’re probably used to seeing the page chiefly as a part of the whole – understandably. But if you’re releasing those pages one at a time, your audience will experience them one at a time. Those pages have to stand on their own. You may be able to get away with massive, dramatic splash pages in print, but if that’s the only thing in that particular update, you’re giving your audience very little, and they may feel cheated. You have to move the plot substantially forward, or otherwise leave your audience satisfied, in every single update. (I don’t mean that you have to contort your story so every update has some sort of big dramatic cliffhanger, contrary to what some may have thought about my webcomics.com comment, only that you can’t have updates where nothing happens either. And if you’re going to have “cover” images for each chapter there damn well better be a VERY good reason.)

I touched on this issue when I reviewed Girl Genius, but it also applies to the Court, and what I said there bears repeating here: one “long-form” comic that seems to understand the difference between the webcomic format and the print comic format is The Order of the Stick. Even there, though, there are three caveats that make me wonder whether anyone has found the balance. OOTS is as much a humor comic as it is a “dramatic” comic, so Rich Burlew can and usually does fall back on a joke to end each comic; and two big parts of Burlew’s solution are piling on mounds of text and using the infinite canvas to extend an installment to two or even three pages if the story warrants.

(Also look at 8-Bit Theater, which hardly skates the first problem and doesn’t do much for the second, but never falls back on the infinite canvas to my knowledge. The Wotch is reliant on jokes but not too reliant on words.)

The latter approach, though, is one that you should definitely consider if all else fails – especially since the very fundamentals of how you write, especially pacing, may have to change to fit the web. Considering each page as an “issue” in and of itself means paying less attention to how they fit with each other (which is nonetheless still important, but becomes more akin to how each issue links with one another). In Reinventing, McCloud laments on the various contortions his story has to go through to fit the print format, such as stalling tactics. Such maneuvers won’t be entirely eliminated by the web if you’re not going whole-hog into the infinite canvas, but maintaining them for no good reason is a big mistake and will only be more noticable. You may find yourself restructuring your story to take full advantage of what the Web provides.

(But in all of this, remember that unless you’re already pretty successful, most of your audience will be reading your story all at once in an archive binge. Ideally, your comic should provide a satisfying read both on a one-at-a-time basis and all at once.)

There’s one more thing about translating a comic book to the web that bears mentioning, and it both ties in with what I’ve just said and serves as a segue to the next topic. Someone once said, “Every comic is someone’s first”. I had thought it was Julius Schwartz, then I thought maybe it was Mort Weisinger, now I see a source that claims Mark Waid. Regardless, it’s just as true in webcomics as it is in comic books, and that can be daunting when every page takes the role of what used to be a 22-page issue.

You could take steps to make every single page accessible to new readers, but it will probably force your comic to something closer to a humor comic and definitely will involve significant contortion to the story. More likely, if someone doesn’t want to binge through your entire archives, you can take steps to ease them into the story gently. Include recap pages to get new readers reasonably caught up on the story so far up to the start of the current chapter, or maybe even up-to-the-page updates. Eric “Websnark” Burns(-White) is insistent on the value of cast pages, even woefully out-of-date ones, in acclimating new readers into the comic as well. If your comic itself is done right, you can intrigue new readers into what’s going on right off the bat, while also piquing their interest on questions like “Hey, why is Character X acting like that towards Y?” and getting them diving into the archives to answer those questions and getting more questions, and eventually becoming completely hooked. (I finally became a fan of OOTS after being linked to a point just as the Azure City Battle was starting and it carried me basically to the then-current strip, and started me on an addiction to the rest of the archives.)

Building an audience is somewhat easier on the web than in the dog-eat-dog world of traditional comic books, but there are new parameters to keep in mind as well. Because there’s no solicitations, and you’re not a smaller part of the broader once-a-week habit of visiting the comic store, you have to set and keep a regular schedule for yourself to release each page. I recommend at least once a week, preferably more, or else it will drift from the memory of your readers. Even if you have an RSS feed, if you update too infrequently you may be asking your readers to do too much work to remember what came before. Select a certain set of days each week to update, such as Monday/Wednesday/Friday, and hold yourself to that, especially if you don’t have an RSS feed (or Twitter). 22 pages a month breaks down to 5-6 pages a week, but you may have to have less; you should have a substantial buffer if at all possible, and know the pace at which you complete each page and plan accordingly.

For several reasons I went over in Part III, but also because of some of the factors I mentioned in the preceding paragraph, webcomics have evolved under a comic strip model. Translating comic books to that format will necessarily involve some contortions. But is it necessarily true, as Tim Broderick claimed in the piece I can’t access even a cache of, that “long-form generally doesn’t attract as many readers on the web as short form”?

I don’t think so. There are certainly a good number of badly-done “long-form” webcomics, and comics where the necessary contortions may have produced an inferior reading experience. And long-form comics present a number of challenges that short-form comics don’t have to deal with. But comics that provide an unbroken thread of continuity from page to page offer one big advantage over “short-form”.

If you’ve been reading my webcomic reviews, you know that I typically take more kindly to a comic with a lot of continuity than a simple gag-a-day comic. Gag strips may give me a chuckle each day, but there’s little reason for me not to just read the day’s strip and be done with it, forever – no matter how much that day’s strip made me laugh. A gag strip doesn’t leave me waiting with baited breath for the next installment, waiting to find out if Vaarsuvius will finally say those prophesied four words that give him/her Ultimate Arcane Power. “Long-form” comics, done right, can attract a lasting readership less subject to certain ebbs, flows, and changing tastes than simple gag strips.

Broderick may be living in a time when long-form comics aren’t as popular as short-form ones, but with this key advantage, I think that as more long-form comics work out the kinks of how to work on the Web, the reverse will come to be true – especially with a potential explosion of new experimenters. Long-form comics may have to go through significant mutation to get there, but there’s a reason for all the short-form comics that have gone through Cerebus Syndrome.