Also? I can’t believe post-Scratch Lalonde is every bit as much an alcoholic as Rose’s mom was. And she’s 15.

(From MS Paint Adventures: Homestuck. Click for full-sized uranium shortage.)

The post that went up on Monday night/Tuesday morning was actually pretty much done last Saturday. In the week since then, enough has happened, and enough questions have been raised, that I’m actually rather interested in this act, even if Hussie is likely to resolve quite a few of the mysteries raised in pretty short order, and even if his writing in this act hasn’t quite been up to snuff (even though the clunky writing is intentional, these kids seem even more alien than the trolls).

I’m interested in whether there’s any relationship between the post-Scratch Crockercorp, the pre-Scratch Betty Crocker, and (as seems very likely) the pre-Scratch Condesce. I’m interested in to what extent this universe is lighter than we’re used to, and to what extent it’s ultimately darker, and what its ultimate relationship is to the one we’re used to. I’m even a little interested in who’s targeting Jane and why. I’m certainly interested – and this is not quite so complimentary to Hussie – in just getting to the game, or at least back to the characters we’re already familiar with.

But perhaps most of all, I’m interested in the apparent confirmation and appearance of the long-rumored fan obsession, the “thirteenth troll”.

While ultimately rooted in the zodiac, and speculated on by fans even before our proper introduction to the trolls, the existence of a thirteenth troll became ultimately rather unlikely as time went on and we learned more about the trolls, and right now I’m not sure how it’s even possible. She claims that she herself played the game, but there’s no evidence that it is possible for there to be anything other than an even number of players, indicating that whoever she is, there’s another troll that she played with. That doesn’t even address the question of what session she comes from, or what it was like; it’s very unlikely it’s one that we’re familiar with. Somehow she knows how this session will go, yet claims to have “sync[ed] Up these conversations with yoU on the same day that i begin playing as well”, or in other words, she hasn’t even played herself yet. And then there’s her association with what appears to be an exile’s terminal at the start of the act…

Then there is what she says. She refers to “the legendary octet of mUtUal progenitoriety”, and refers to the titles of the kids we’re familiar with by name, indicating that this final session will consist of not only these four post-Scratch kids, but also the four kids who have already played the game to this point. And beyond that, she also foreshadows the ending of all of Homestuck, claiming that together they will “heal a great breach in paradox space”:

UU: and while the emerald eye of this storm is fixed in the abyss forever
UU: today yoU are poised to escape its scowl once and for all.
UU: by skaias gUiding light, yoU may leave behind its tUrning arms of bright coloUrs and mayhem, and secUre peace for yoUr cosmic progeny for all dUration.

In other words, while “uranianUmbra” is rather dense with the purple prose, the gist of what will happen is clear: this unified session will ultimately break the cycle of misfortune caused by the game and the enemy, and ensure that however many universes may follow, they won’t have to go through what everyone in Homestuck has gone through. It also suggests where she herself may come from: a future session, one after everything both groups of kids achieve in this one has made them legends in every subsequent universe. (Which in turn, suggests whatever everyone does, it won’t do away with the game entirely, and her remark about the “emerald eye” suggests the Green Sun won’t actually get destroyed either.)

I’m a bit surprised, not only that Hussie would include a thirteenth troll, but that he would allow her to drop, in her words, such “casual spoilers” about what is to come in this act. He let so much information slip here that it’s not even that hard to figure out what Act 7, Homestuck‘s epilogue, is likely to consist of. If I were a betting man, I’d bet that much about UU will remain a mystery throughout Act 6, and getting a proper introduction to her, however brief, will be the ultimate goal of Act 7.

“Our logo is a fork. Our logo has always been a fork.”

(From MS Paint Adventures: Homestuck. Click for full-sized all-purpose baking utensil.)

Homestuck has been undeniably awesome so far… but reading a recent Tumblr post of Hussie’s, it’s also exhibited an example of something not to do.

Aspiring Webcomickers Everywhere, do not bend your story just to do something you think is cool. Do a side strip, or do a non-canon intermission, or something, but if you’re doing a story-heavy comic, everything that happens in your comic should serve the needs of the story, not the other way around. And certainly don’t change the basic cornerstones of how the story goes in order to do something cool.

Hussie knows this – the Midnight Crew, the dark counterparts of the Problem Sleuthers, never appeared in PS proper, instead sticking to bonus material before becoming key figures in Homestuck – and he mentions coming up with this idea about two years ago, or almost as far back as the age of the comic itself. But two years ago, Homestuck was already in the midst of Act 3, and Hussie mentions the idea spinning out of the ectobiological origins of the kids and guardians, suggesting at least some of the comic was already established by that point.

I’m hopeful these new kids will prove to be important enough to the plot we’ve been following for the last five acts that their value will be more than just Hussie wanting to do something cool, that Hussie will prove a good enough writer to integrate them at least as seamlessly as he did the trolls – and in fact there’s evidence that Jake, who we’re meeting now, is the penpal who helped Jade make the “ultimate bunny” (but if that’s the case, why don’t I recognize his old-timey dialogue from his notes to John?) – but I’m going to be reading cautiously until then, if I decide to read at all before we get back to the plot.

This is both why I shouldn’t be posting on Homestuck, and why I’m the only one crazy and stubborn enough to do so.

(From MS Paint Adventures: Homestuck. Click for full-sized reign of the pool balls.)

So. Let’s talk about that EOA flash some more.

A single installment of a comic has to be absolutely incredible for me to devote two posts to talking about it. If anything would qualify, it would be that flash, but that’s not why I want to talk about it. Nor do I want to talk about it because of Hussie’s Halloween (sort of) surprise unveiling Lord English in full to us for the first time (after I noted his glaring absence in the EOA). Rather, I want to talk about it because arguably the most important development in that act-ending flash wasn’t conveyed clearly.

To be fair, without dialogue (and the lack of dialogue is an important part of the appeal of Homestuck‘s flashes), it may well have been impossible to convey clearly. Without dialogue, it’s impossible to tell whether Rose and Dave can’t find the Green Sun, or if it’s just obscured by the Tumor, the distance, and quite possibly being in the middle of Derse’s moon. Without dialogue, it’s impossible to tell whether that huge green orb is the Green Sun itself, or the shockwave from its destruction. It’s especially impossible to tell when Hussie intentionally structured the flash out of strict chronological order (even by Homestuck standards – for instance, that Red Miles attack of Noir’s, depicted immediately after he’s seen mourning Jade’s death and before he even places her on the Quest Bed, actually happens after everything else Noir does in that flash, aside from PM showing up), meaning Rose and Dave’s quest for the Sun was interspersed with Aradia and ghost-Sollux waiting for them outside the (existing) Sun.

I got a lot of things wrong in my initial post on the EOA, and I was okay with that. I intended that post to be my own first impressions and interpretations, largely unencumbered by what other people said about it and how other people interpreted it, and I didn’t want to bother re-editing it heavily after reading those other interpretations. In particular, my title said that I didn’t see why people were making a big deal out of Scratch’s “suckers” remark to Gamzee, and if I didn’t still think that after reading what I got wrong I would have changed the title. We already knew that Scratch’s entire MO consisted of manipulating people to serve his own ends. We already knew that Scratch was tricking Rose and others into unleashing an unstoppable universe-eating demon (an aspect of his motivation I don’t think he mentioned to anyone other than the reader and people he’d recruited to serve English directly). While we learned more about his ultimate plan, and that he committed more “lies of omission” than we had thought, I’m not sure we learned that much more about Scratch that we didn’t already know.

But the creation of the Green Sun is important to talk about, and while we can’t really do much more than speculate, we can talk a little bit about the implications, which should serve as a short prelude to the coming Act 6.

Rose’s mission to destroy the Green Sun was given to her by the horrorterrors, Lovecraftian abominations from beyond the Furthest Ring, and Doc Scratch provided her with the details to carry it out. According to their story, the Sun was the source of power for, among others, Jack Noir (and Scratch himself), and destroying it would also serve to avert their own deaths at the hands of some malevolent force. The horrorterrors gave Rose a map to plot a course through the knotted spacetime surrounding the Sun, to arrive at the Sun’s location at just the right time and place.

It now appears that the horrorterrors misled and tricked Rose and Dave into creating the Sun to serve whatever purposes they may have had, with Scratch as their accomplice. It’s anyone’s guess whether they’re actually under any kind of threat, or what their exact aims are, but it’s clear that they’ve screwed over two sessions and possibly many more, with their machinations leading fairly directly to the creation of Doc Scratch and Jack Noir’s omnipotence. Hussie calls all of act 5, and perhaps the entire comic, “the result of a very, very long con by Doc Scratch”; I might go even further. Everything that has completely screwed over the kids and trolls ultimately comes back to the deviousness of one grand enemy, one party that appears to have caused everything, of which Noir is ultimately a minor part. Whether anyone realizes the extent of their machinations remains in doubt.

It’s also clear that the kids and trolls can’t trust anyone, to any extent, except themselves and each other. Rose, with good reason, was very skeptical over whether to trust the horrorterrors, but even after the “grimdark incident” went ahead with the plan anyway, if only because there wasn’t much else to do with the Tumor. Now far from solving their myriad problems, she now bears some accidential responsibility for them, and what reason there may have been to trust that the horrorterrors have had their best interests in mind has gone out the window. Meanwhile, Doc Scratch has repeatedly said he never lies, and going back through his conversations shows that any lies he made about the nature of the Tumor, the Green Sun, and Rose’s mission were by omission, but one would have to parse his conversations very carefully to detect what he’s leaving out.

Everyone in a position to say more about the game world than any player would has proven to be utterly untrustworthy and working against them (though the two characters who inherited first-guardian power during the same flash may provide a sliver of hope). If the combined forces – soon all the surviving trolls will be joined with half the kids outside the Sun, seven in all – do realize the scope of the forces arrayed against them and start aiming to oppose them, they will effectively be flying blind, with their only source of information being the same forces they seek to oppose, which they will need to guess at when they need to do what they say, the opposite, or something else entirely.

This, then, is the central conflict of Act 6, the final substantial act: the efforts of the kids and trolls, working in complete concert for the first time, to oppose and take down their true enemy, which has started to show its face. It is far more difficult than anything the game has challenged them with to this point, with even beginning to effectively oppose them a seemingly impossible task, but one they are faced with nonetheless; only time will tell if they will succeed in accomplishing their goal, or their enemy’s. To the side, PM and perhaps eventually Jade will oppose Jack Noir, but only on the side; though the Noir ruse may prove a critical distaction, and even prevent any potential victory from proving empty, if not complete it, it is no longer the comic’s most important conflict.

But perhaps there’s an even larger story here. In one sense, the creation of the Sun completes the biggest time loop of all, with the crisis faced by the kids leading to the creation of the power behind that crisis, with Doc Scratch engineering the source of his own power. But in an even bigger sense, the Green Sun is the source of one of the most central aspects of the game itself. Perhaps, just perhaps, the greatest time loop of all hasn’t been completed yet, and will only come to fruition with the creation of the game itself.

I may be back later with thoughts on the start of Act 6.

On the other hand, um, Doc Scratch playing everyone is a shocking development? Um, didn’t we know that already?

(From MS Paint Adventures: Homestuck. Click for full-sized replacement curtains.)

Sixteen months ago, Homestuck, the current installment of MS Paint Adventures, started its fifth act. Thirteen months ago, it started the second act of that fifth act. Two months ago, MSPA went completely silent as Andrew Hussie worked on the flash to end the act, and just shy of the one-year anniversary of the start of Act 5-2, released a few extra, contentless pages to tide people over. To put all of that in perspective, Homestuck has only been going on for two and a half years, so Act 5 has taken up over half its lifespan, and Act 5-2 has come pretty close. What’s more, Act 5 has done more than that to make Homestuck what it is; it was Act 5-1 that gave us a proper introduction to the trolls, who practically define Homestuck‘s appeal at this point.

And now, after all that time, it has finally come to an end.

The end of such a momentous period in the “comic’s” history should be with a bang, and on this Hussie more than delivered, with a Flash animation so long (13 minutes) it had to be hosted on Newgrounds (which it then proceeded to crash when first uploaded), starts with a card that divides it into seven parts, can be paused (something that hasn’t happened for any previous flash), comes with its own modified site design, and eventually spills over to cover up its own title. Hussie has said in the past that he intended to keep pushing the envelope with what he could do with Homestuck, constantly trying to make it bigger, better, more spectacular, and this seems to be the sort of thing he was talking about. Rose and alternate-Vriska’s fights with Noir were originally going to be an epic Flash animation, but it took so long to put together the idea was scrapped in favor of starting the Scratch interlude early; I almost feel like this animation would feel less jarring if that animation had come to fruition. The only previous flash that would come close was the flash at the end of Act 4, and that was a long time ago.

Leading up to the flash, Hussie published a series of pages depicting Jade and Noir watching the Courtyard Droll touching down near their location and setting off a Barbasol bomb. (Turns out, stealing John’s dad’s wallet from the Wayward Vagabond without his ring or the Tumor inside was just as planned after all!) The frog tadpole they were with fell into some lava, and Jade fell to the ground, dead. Noir’s reaction is, in some sense, the culmination of a plot thread that hasn’t even been running that long. We only got a real look at Noir’s post-omnipotence mindset back in February, when we learned of his boredom with nothing to do except kill and his frustration with the dog-like thoughts Bec’s prototyping left him with, including loyalty and love towards Jade. So he tried to get his underlings to kill Jade for him. But during the Scratch interlude, he went as far as following Jade around everywhere (which did give him the opportunity to stomp on a lot of frogs), and now he gets upset and ultimately kills the Droll off-screen for following his own orders to the letter.

Noir then starts trying to destroy the universe, leaves Jade on a Quest Bed, and takes off to hide in the frog temple, where he proceeds to kill most of the Exiles. The Aimless Renegade does manage to destroy the vessels they arrived in, but gets killed before he destroys the one the Wayward Vagabond is in, though not to save his life as Noir simply pops in and rips out the uranium in his belly. Then – by all appearances – the circumstances under which Noir entered the trolls’ session prove to be very different from what most people anticipated, as Noir appears to simply put the uranium in its place and up and leave the Vagabond’s vessel, and pops up in the trolls’ session. This leaves a number of questions unanswered, foremost among them why Noir showed up in the trolls’ session, and how he showed up through what the trolls called a Scratch.

The now god-tiered Jade – whose dog ears suggest she still has everything her dreamself inherited when she was used to prototype her sprite, meaning she now has the powers of Bec plus god-tier powers and the knowledge of a Sprite, and (presumably) the omniscience that comes with combining the powers of Bec with a sentient being like Jade that Doc Scratch has shown – proceeds to shrink down and juggle the Battlefield and all four planets, keeping a promise to save all the denizens, as well as retrieve John after he completes the Scratch (which actually starts the Beat Mesa headed towards Skaia), and then forms a rectangle with her fingers, which forms a fenstrated wall that flashes images from an earlier, relatively more innocent time in the comic (the first time, surprisingly enough, I’ve ever felt the comic’s flashes were of lower image quality than its static or animated images), and at the very end of the flash, she takes the ship which John and herself are on, and literally breaks through the fourth wall, with the last image of the flash, displayed by the wall, being the very first page of the comic. (I’m a little surprised the flash doesn’t contain an Easter egg linking back to that first page; several of the normal interface links at the top do, but that seems like a bug.)

This leaves plausible a whole mess of implausible theories, including previously suggested ones, about John and Jade’s ultimate destination and Hussie’s “one yard” of direct influence (apparently shaking the life out of Scratch and creating the opportunity for Aradia’s ancestor’s attempted escape doesn’t count), including one I once read on TV Tropes that suggested they would literally land in Hussie’s back yard. More likely however, John and Jade will simply burst through the two fourth walls Hussie set up one yard apart, and likely end up somewhere near the comic’s beginning.

I also suspect we haven’t gotten the whole story as to why Noir feels “exiled” or “tricked” into the trolls’ session. The interpretation most directly suggested by the flash is that it’s a result of his shame at god-tiering Jade, but we had earlier been told that Noir destroyed the trolls’ Prospit, Derse, and all the planets to prevent the mistakes leading to his banishment; I don’t see any “outsmarting” of Noir going on that would have led to his banishment as depicted, or even anything that Noir’s biased perspective would construe as “outsmarting”; everything he does to enter the trolls’ session, he does of his own volition. That tells me either Hussie made a mistake trying to misdirect the audience, or I’ll be writing another post on it down the line. Could it be that Noir’s mistake is more specifically related to what Jade does after being god-tiered, or alternately and less likely, to leaving the Peregrine Mendicant alive (more on that in a bit)? Or could it be the destruction of the Green Sun (er, well, more on that in a bit) or the scratch, which he travelled back in time to postpone or obviate?

Meanwhile (whatever that word means in this comic), with the Draconian Dignitary killed by Dave off-screen, both Dave and Rose make their way to the Green Sun, where they find, inexplicably, two Quest Beds waiting for them (or rather, inside Derse’s moon, but the flash seems to indicate otherwise). Once deployed, the Tumor cracks open to show that it is apparently powered by the destruction of both the kids’ and trolls’ universes, and may in fact contain them. After the Green Sun is destroyed (as a sign of how confusing the flash is, apparently the intent is that the Tumor actually creates the Green Sun, but that’s hard to convey without dialogue), Dave and Rose pop out god-tiered (who wants to bet someone’s calling “deus ex machina”?) in front of Aradia and the ghost of a future-dead Sollux. After the living trolls notice the glow of the Sun’s destruction (er, creation), Sollux is shown completely freaking out with his eye sockets flashing black and white, which I actually originally interpreted as something his ghost with Aradia was doing because of the similar color scheme, but which I later realized was him living up to his ancestor’s example.

Oh, and the Peregrine Mendicant recovers the ring from the Wayward Vagabond’s corpse and is shown challenging Noir, apparently coming the same way he did, but showing up ten hours and twenty-five minutes later, and apparently bringing WV’s body with her (if you look closely). Between her and the possibility of “dog-tier” Jade joining the fight, this comic is starting to look like an episode of Dragonball Z (without, of course, the long drawn-out multi-episode fight scenes… hopefully). Seriously, three nigh-omnipotent beings?

All told, the end of Act 5 lived up to every expectation it had to to wrap up something as epic as Act 5 itself was, wrapping up most of the act’s individual plot points and completely shaking up the status quo. But it didn’t answer every question, and it raised more than a few questions of its own. One particularly glaring omission? The flash barely even hints at Lord English.

Reflecting on the end of one of the defining elements of my life

(Note: This post was originally going to have pictures, but I seem to have lost a second data cable for my phone. With luck I may have pictures in time for the Blog-day post at the end of the year.)

As I mentioned in the third-ever post in the history of Da Blog, for the early part of my life I was a sort of vagabond. After living my first four years in the same house, over the succeeding years I moved to Los Angeles, the Seattle suburb of Issaquah, and Seattle itself, living a year in each place. Then in 1996 I moved again, this time just across the freeway from my previous place. This time, I would stay for more than a year. Much more.

Over half my life – indeed nearly two-thirds of my life – has been spent in that little hidden-away place as part of what might best be described as a quadruplex near Seattle’s University District. I moved in just before entering the third grade, and would complete elementary school, middle school, and high school there, as well as attend close to five years of college. I developed my habits there, cultivated my interests, discovered new ideas, started a blog. That house was where I discovered who I was and what I wanted to be. For a time I moved out and lived in a dorm room, but it was not meant to be, and after a few months I was back at the house where I started, where Da Blog became what it is today, whatever that is.

A few months ago my mom inherited a house in Issaquah when her mom died. Mom, not wanting to be anyone’s landlord, decided to move there herself, which meant I would have to come with her. And so it was that this past weekend, we packed up and moved away from my home of 15 years, bringing to a close a somewhat momentous era in my life.

I’d be lying if I said it wasn’t a sobering moment, but I also have plenty of reason to look ahead. The area around the old house has changed over the years, and as I’ve chronicled on Da Blog in the past, I’ve had more than a few run-ins with obnoxious college student neighbors the past few years. This new house has no shared walls with anyone but people I already know. As it sets up, it also has a fairly private area for me to set up and do whatever I need to do, whether it’s on the computer, reading, or whatever; I effectively have an “office” for me to work in. On the other hand, a fairly lengthy commute to school is going to get even lengthier, and it looks like we’re going to add a dog at some point; I’ve never gotten along with dogs.

Although one era of my life has come to an end, a new one is just beginning, and I have every hope and expectation that this new home will provide the foundation upon which Da Blog will finally take off and I will achieve my success. Of course, I’ve said that sort of thing a bajillion times before, and this new home comes with something of a bad omen. I was already close before living in the Seattle area, but this new home is just eleven miles or so from the coordinates of the home of John from Homestuck.

Which spookily enough, brings me to my first real post from my new home…

You could say… he beat him like an… 808 drum. YEEEEEAAAAAHHHHH!!!!! (Okay, that was completely and utterly lame.)

(From The Order of the Stick. Click for full-sized architectural knowledge.)

I have very little to add to this strip. (Not a good thing when it’s a whopping four pages long. Oh well, let’s see how it goes this time…)

I have very little to add to Roy taking time out in the middle of the fight to shoo away the spectators instead of protecting himself or returning to the arena to keep Thog away from the spectators. (Or his line “I’m a big scary gladiator with permissive ideas about individual rights!”)

I have very little to add to Roy tricking Thog into shoving him into columns, waiting for him to de-rage, then letting everything the columns were holding up cave in on him. Or to Roy managing to get in a one-liner in the aftermath. Or to the stealthily-meta title. Or to the more-confusing-than-you-might-think panel of Zz’dtri being led off.

(Actually, I do need to stress this more than I just did. Roy not only concocts a plan to ultimately defeat Thog, he allows his own body to be battered and bruised carrying it to completion. And then he taunts Thog about how he did it. That is just… Let’s put it this way: There is a reason why professional wrestling is popular, and there is a reason putting on shows like this works for evil dictators like Tarquin.)

I have very little to add to whether Thog is dead as a result of this, and honestly, for the moment I don’t care. My hunch is he isn’t, though, based on the sort of drama framed around this scene and what Rich has done in the past (not to mention it wouldn’t matter much anyway, as Roy knows well). Frankly, I wonder more what this means for Roy: would this make him the new Champion, and if so, what would escaping do to that?

I have very little to add to the Linear Guild fight (and thus this whole long 100+-strip Empire of Blood sequence) winding down, with Zz’dtri and Vaarsuvius being indisposed (I don’t know if I’m putting the apostrophe in the right place and for the moment I don’t care), Elan meeting with Durkon, and Belkar and Mr. Scruffy meeting up. I have a feeling, though, that I will be making a lot more posts on OOTS in the future – Rich will probably start sending the Order to Girard’s Gate (finally) soon, and that could result in quite a few post-worthy revelations, not to mention more moments like this (though not quite of this caliber) in the near future. And that’s not even getting into the posts I’ve had planned but have been waiting for the right moment to actually do, like my last OOTS post.

(I almost wrote “sending his cast to…” there. Is Robert A. Howard rubbing off on me? Speaking of which…)

I have very little to add to what Tangents said about this strip, especially since I made some of the same points he does earlier in the fight (and as with that strip, this one works largely because there are no swords involved), except to say that cross-cutting between different fights in different places is in fact one of Rich’s favorite tactics, and that if the fight has been dragging I would blame the slowing update schedule.

I have very little to add to being most of the way done with this post, but still needing to insert pointless filler like this to keep the comic image from messing up the layout of the page. (Hmm… maybe I should have inserted a thumbnail of only a part of the comic, like I did in my very first OOTS post? But there’s so much comic to choose from…)

I just want to say two things, at least one of which I suspect Eric Burns(-White) would say if he were still posting:

This comic… tells you everything you need to know about Roy Greenhilt.

And also: Roy Greenhilt is awesome.

That is all.

(Just a little bit further… YES! It counts! That’s right, that’s right, who’s the boss, who’s the boss?)

On the modern Ring of Gyges

(From The Order of the Stick. Click for full-sized influence.)

Rich rarely makes huge storytelling blunders, a result of how straightforward the comic’s art style forces his storytelling to be, but this comic contains a pretty big one. In the midst of Belkar dealing with Mr. Scruffy’s injury, we get a random panel showing Enor with Mr. Scruffy’s head, Gannji with Belkar’s head, and the back of Belkar’s head.

Or a flashback to Enor and Gannji’s arena battle, giving context to Belkar’s decision to save the two by unleashing the allosaurus. That works too, but only if you remember (a hard task given how slow the comic has updated recently – Robert A. “Tangents” Howard had a post on this comic nearly a week ago) that the line in that panel was originally said by Roy in the original comic. The panel isn’t given any real context, certainly no buildup, and the “revelation” contained therein seems to be randomly divulged without any real impact or providing any additional meaning to current events. In fact, there isn’t really any reason we couldn’t have gotten it a lot sooner.

Regardless, we now have some context for that decision, and an opportunity for me to say something about it. What we knew before was that Belkar made that decision, and didn’t want Ian to tell Roy about it – and seemed uncomfortable taking Roy off the scent himself. Considering Belkar is currently trying to fake the sort of character growth that would lead to him releasing a dinosaur to save a couple of people he only knows for getting him thrown in jail, it seems odd that he would deny any responsibility for it and actively try to maintain Roy’s impression that he’s still every bit the bastard he’s always been.

But what I’ve noticed, re-reading past strips in this book and my posts on them, is that Belkar only ever claims to be a team player. He never claims to have any sort of character growth beyond that. He never actually tries to claim that he’s any less of a murderous psychopath, he simply claims he’s no more of one than any other adventurer (something of a sore spot of Rich’s). Which begs the question: is that what Shojo meant? When he asked Belkar to fake character growth, did he mean as little character growth as possible? Re-reading my original post on the matter, there may be evidence in favor of this interpretation:

To this point, it seems that Shojo’s point might be bigger than whether or not Belkar should be a “hero”, but whether he should simply live a life bigger than just stabbing everyone at every opportunity. Consider Belkar’s life immediately preceding being struck by the Mark of Justice: skipping out on the entire explanation of the Gates because he’d killed a guard and fled, leading Miko on a wild goose chase and slowly driving her more and more insane with fury, pretty much trying to get her to kill him out of blind fury for kicks. Belkar doesn’t even care about staying alive as long as he believes he can be quickly resurrected…we can place a name to Belkar’s life through the Mark of Justice experience: “anger and needless rage”. He’s spent too much time consumed with both to realize his true potential, whether that involves “hurting…living creature[s]” or not.

I proceeded to suggest that “Really, nothing about the conversation says Belkar needs to stop acting outwardly evil; only the circumstances would determine that at any time”, and that one interpretation of Shojo’s remarks was that “Belkar needs to stop acting like he’s above the alignment system entirely, and start acting Chaotic Evil“: “Belkar, in this interpretation, is entirely within his rights to do exactly what he has been doing, but only as long as he at least makes an effort to get along with the rest of the Order of the Stick, and pay some effing attention to everything else that’s going on.”

Belkar’s reaction to his own decision to release the allosaurus suggests he’s taken this interpretation, but there’s a difference between not hiding your evil actions, and hiding your good ones. Belkar has an interest in Roy thinking he’s a team player, but somehow, he seems to also have an interest (or thinks he does) in Roy thinking he’s still a Chaotic Evil murderous psychopath. (It’s not that Roy would have a problem with him helping Gannji and Enor specifically; Roy’s own reaction disproves that.) Otherwise it would seem odd that Belkar would hide an act that would further his effort to convince Roy of his reformation, however defined. What makes it even odder is that Belkar has been introduced to the rewards of being good – but interestingly, his interpretation is wrong: “I did exactly what I always do – murder people horribly – but because I killed the people everyone else wanted me to kill, I get presents instead of jail time?”

So I have two interpretations of Belkar’s decision to hide his decision to release the allosaurus from Roy. The first is that Belkar is still new to this “society” and “morals” thing, and doesn’t realize that saving lives, even a couple of supposedly evil lives, is as praiseworthy as killing the people Roy asks him to. The second has to do with what we’ve now learned about the reason he released the allosaurus: that Belkar panicked at his own decision and didn’t know what to make of it. Under this interpretation, Belkar believes he had a one-time moment of weakness and worries that if Roy knew about it, he might not trust Belkar to do what needs to be done in the future. But not only is he wrong about what Roy’s reaction would be, he’s wrong about what that moment means, because I’m now with the group that believes that Belkar’s fake character growth, or at least his alliance with Mr. Scruffy, will lead to real character growth, at least in the short time he has before he inevitably dies – and perhaps Belkar’s line in the last panel suggests he realizes this. Perhaps it’s only now that he even realizes why he released the allosaurus to begin with.

Both interpretations also raise the question of why Ian doesn’t correct Belkar’s misconception, but I’ve been meaning to write a whole post on him…

Just as soon as I got back to them…

…full-fledged webcomics reviews may be going back on the back burner for the foreseeable future.

I have a large backlog of posts I intended to get done over the summer, mostly sports-related, that I wanted to get as much of done as possible BEFORE school started. That… didn’t quite happen. I also just hit two of my largest feeds in my ongoing attempt to catch up on the RSS feeds I abandoned two years ago, and one of them will trigger a rather involved project. And there’s still one more project I’d like to follow up on.

However, one of the posts in my backlog is a VERY involved and interesting series on the state of the comics medium. Stay tuned for that.

How weird is IWC? I saw this coming by the second panel.

(From Irregular Webcomic: Steve and Terry. Click for full-sized talentlessness.)

So earlier this week I tweeted how weird it was that Steve was about to become Hitler.

As it turns out, I wouldn’t know weird if it held me down and beat me up for my lunch money.

Here’s the funny thing: It wouldn’t be surprising if the “Me” character, as the creator of Irregular Webcomic!, was more important to history than anyone else in the room knows. Yoinking him out of history could conceivably cause the very reality they inhabit to collapse from the lack of his presence, maybe even cause the timeline distortion they’re having to deal with in the first place. Of course, Me has already been killed off once, but in this comic, that’s relatively minor.

Beyond that? I quite literally have no words to describe this. Whatever David Morgan-Mar is on, I want some of it. (Of course, that depends on which Morgan-Mar we’re talking about…)

You know, I wouldn’t count out his chances of succeeding, at least in the short term. Maybe even as far as becoming a Planet of the Apes parody.

(From Ctrl+Alt+Del. Click for full-sized revenge.)

So Ted’s plot isn’t world domination. Instead, he remains what he was from the start: a version of the Linux penguin.

This story arc continues to be reminiscent of the early days of Ctrl+Alt+Del, right down to looking to involve versions of real-life high-profile figures being invaded by the CAD cast. Most people have probably forgotten or are only dimly aware of CAD‘s pro-Microsoft stance, with the main relic of it being Zeke’s being made out of an X-Box.

There’s a part of me that wants to wonder how far back Tim had this story line planned out, probably before the evolution of the comic… except that Tim hinted around the time of the miscarriage that that story arc had, itself, been planned out fairly early in the comic’s history, perhaps as far back as Lilah’s introduction, which was probably less than halfway through the first year. This storyline, then, may be continuing the trend, previously noted, of Buckley trying to get away from the grimdarkness of the immediate post-miscarriage era and back to a more fun-loving time in CAD‘s history, with Ethan getting involved in wacky, out-there plots.

Given where the comic has gone since those early days, I still can’t help but shake the feeling that this plotline will leave long-lasting impacts on the cast. However, at this point I’d be far from surprised if it doesn’t.